#include "./glTypes.h"
#include "./glObject.h"

namespace GLES
{
	class World : public Object
	{
		public:
			Void setRotate(Vector3& axis,Float angle);
			Void setTranslate(Vector3& trans);
			Void setScale(Vector3& scale);
		private:
			Vector3 _trans;
			Vector3 _rotate;
			Vector3 _scale;
			Float   _angle;
	};
}